Game Mode: Caches and Commanders

Location: High Valley

Timeline:
Gates open 8:00
Chrono open 9:00
Chrono close 10:00
Safety brief 10:10
Game starts at 10:30
No buddy medic
Respawn: 3 man/3 minutes

Attackers attempt to unlock 3 hidden caches by finding their corresponding codes across the AO.

Attackers roles:
commander – the only one able to use the codes to unlock the caches and also able to relocate mobile respawn point

Squad leads – the only ones able to photograph/write down the codes and send them to the commander

Attacking team gets a point for each cache unlocked

Defending team gets a point for killing the commander – the location of which will be frequently given by UAV (game control)

Mobile respawn timer is 3 minute within 10 feet. If shot while at mobile respawn you must go back to main spawn AND CARRY MOBILE RESPAWN WITH YOU.

No buddy medic system this game, main spawn is 3 minute or 3 man.

First to three wins and then switch sides

Game mode credits: Briar & Pampers