Location: High Valley

Timeline:

Gates open 8:00,
Chrono open 9:00,
Chrono close 9:40,
Safety brief 9:50,
Game starts at 10:15,

5 objectives are placed down the length of the field.

Each team begins with control of their two closest objectives, which serve as forward spawns. The center objective unlocks at game start.

After 30 minutes, whichever team occupies the active objective captures it. The battle line then moves one objective toward the losing team’s side. The newly captured objective becomes a forward spawn for the attackers, while the losing team loses that spawn.

The active objective will have a loud audio beacon to make it easy to locate.

Capture all enemy objectives to win. If time expires after 2 hours, the team controlling the most objectives wins.

There will be no buddy medic system this game. Respawns at main or forward spawns will be 3 man/3 minute.